Anno 1701 Production Chains

1 Sheep Farm → 1 Weaving Mill. This is your first "refined" good.

You cannot force crops to grow on infertile land. Before building a colony, click the island to check its native fertilities (e.g., Grain, Tobacco, Sugarcane). If you lack a resource, establish a secondary mining or farming colony and use the automated Trade Route menu to ship the raw goods back to your primary manufacturing hub.

Place processing buildings (like the Bakery) directly next to the raw material source (the Mill). Production buildings can exchange goods directly without a cart if they are close enough, saving your Market Wagons for other tasks. anno 1701 production chains

Remember to build sufficient wharf space to handle the high volume of ships transporting raw materials and finished goods.

Flower plantations require Southern fertility. You can harvest Ambergris from the same whaling stations used for your lamp oil chain. Building and Hardware Materials 1 Sheep Farm → 1 Weaving Mill

Alcohol keeps your Settlers content and boosts your tax revenue. 2 Hop Farms : 1 Brewery

Building a School and researching the technology will boost your Weaver's Hut's efficiency to 130%. If you research this technology, you should add a third Sheep Farm to your cloth chain to keep up with the increased demand for wool. Before building a colony, click the island to

A tech that boosts production in final goods buildings (food, cloth, jewelry, etc.) by 10%.

The Ultimate Guide to Anno 1701 Production Chains: Maximizing Efficiency and Wealth

Each house can hold a varying number of people depending on its tier: 8 Pioneers, 13 Settlers, 20 Citizens, 30 Merchants, or 40 Aristocrats.

Candles: Tallow (from Cattle) or Oil variant → Candle Maker → Candles