Mechabellum ^new^ -

: A specialized giant that shoots a continuous acid beam, melting high-health units instantly.

The score was low. One more loss and Thorne’s base would be overrun.

[Planning Phase] ---> [Unit Placement & Tech Upgrades] ---> [The Battle (Automated)] ^ | |_______________________[Analyze Combat & Adjust]________________| Every round is split into distinct, calculated phases: mechabellum

Numerous, cheap units like Crawlers , Fangs , or Wasps designed to soak up single-target damage and protect your valuable assets.

Mechabellum has been praised by critics for its exceptionally deep and engaging strategy. : A specialized giant that shoots a continuous

Pro tip: In Mechabellum, selling a unit returns 100% of its cost. If you built a Phoenix but your opponent just spammed 20 Fangs, sell the Phoenix immediately and buy an Arclight. There is no penalty for pivoting.

You watch the fight, identifying exactly where your line broke and which enemy unit caused the most trouble. [Planning Phase] ---> [Unit Placement & Tech Upgrades]

On the scorched plains of the K-42 sector, Commander Elias Thorne sat in the command chair of his mobile rig, the "Iron Weaver." Before him, the holographic display flickered with the blue ghosts of his battalion: a front line of Fang units, their light machine guns humming in standby, and the towering shadows of Steel Balls hovering just behind.

These are cheap, numerous, and fragile. Their primary purpose is not to deal damage but to waste the enemy's time and soak up powerful attacks. The is a prime example, a swarm unit that can overwhelm defenses but is easily destroyed by area-of-effect weapons.

Once you place your units and finalize your upgrades, the battle phase begins. Your mechs will advance and automatically engage the nearest enemy unit. You are a pure spectator, watching your plan unfold in spectacular 3D battles featuring shrapnel, incendiary bombs, and huge lasers.