Custom to pair with the Japanese audio
Then, his phone rang. An unknown number.
Launch the game. Go to and ensure that Subtitles are turned ON . Because the mod replaces the underlying audio streams, the game will play the Japanese voices while pulling the text from your standard English localization files. Troubleshooting Common Issues metal gear rising revengeance japanese voice mod
: Ensure your copy of Metal Gear Rising: Revengeance is updated on Steam.
Copy these original files to a safe backup folder on your desktop. Step 4: Extract and Overwrite Custom to pair with the Japanese audio Then,
Experiencing Metal Gear Rising: Revengeance (MGR:R) with its original Japanese voice acting transforms the high-octane hack-and-slash game into an authentic interactive anime. While the Western release features an iconic English dub, many players prefer the elite performances of the Japanese voice cast, which includes legendary talents like Kenyu Horiuchi as Raiden and Akio Otsuka as Solid Snake.
For purists who played the main Metal Gear Solid games in Japanese, this mod restores continuity to Raiden's vocal identity. Prerequisites Before Modding Go to and ensure that Subtitles are turned ON
Here’s a structured for a Metal Gear Rising: Revengeance Japanese voice mod (PC version, typically replacing English voices with the original Japanese audio from the console release):
To get Japanese voices working on the Steam Deck, you may need a few extra steps due to the Linux-based SteamOS:
Voice acting plays a crucial role in bringing the game's characters to life. The game's voice cast, including Quinton Flynn as Raiden and Troy Baker as Samuel "Pommer" Henderson, delivers outstanding performances that add depth and emotion to the game's story. However, for fans who prefer to experience the game with a Japanese audio track, the voice mod comes into play.
The PC port of Metal Gear Rising: Revengeance (released in 2014) was a blessing. It unlocked the game’s files. Modders quickly discovered that, buried deep within the game’s .dat archives, the Japanese voice files were actually present in the global build—just disabled.
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