!free! — Yuzu Shader Cache

Open Yuzu. Click on File -> Open Yuzu Data Folder . This usually opens: %appdata%/yuzu/ (Windows) or ~/Library/Application Support/yuzu/ (macOS).

Note: This paper refers to the final open-source version of Yuzu (pre-takedown). Modern forks such as Sudachi or Citron follow the same shader cache principles.

Yuzu stores its shader caches inside your user data folder. The exact location depends on your operating system and how you installed Yuzu. yuzu shader cache

Go to Emulation -> Configure -> Graphics -> Advance tab.

How to delete: In Yuzu, right-click the game → “Remove” → “Remove Shader Cache”. Or manually delete the .bin and pipeline cache files. Open Yuzu

There is only one downside: you will likely experience stuttering during your first playthrough of a new area or level as the cache is built for the first time. However, all future playthroughs will be smooth.

Yuzu solves this problem by using a . Once the emulator translates a Switch shader into PC code, it saves that translated version to your hard drive. The next time the game triggers that explosion, enters that forest, or opens that menu, Yuzu simply loads the pre-made shader from the cache instead of re-compiling it from scratch. This eliminates stuttering and drastically speeds up loading times. Note: This paper refers to the final open-source

: If you experience graphical artifacts or crashes after an emulator update or driver change, it is often recommended to delete your shader cache so Yuzu can rebuild it from scratch.

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When a new shader appears, Yuzu pauses the game for a millisecond to compile it.